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Tigris & Euphrates

Designer : Reiner Knizia
Artist : Ian O'Toole

Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four different leaders: farming, trading, religion, and government. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. Conflict arises when civilizations connect on the board, i.e., external conflicts, with only one leader of each type surviving such a conflict. Leaders can also be replaced within a civilization through internal conflicts.

Gamer

  • Age : 14+
  • Players : 2 - 4
  • Duration : 60 - 120 min

Contents

Coming Soon

Technical information

  • Dimensions : TBD
  • Weight : TBD
  • Case count : TBD
  • MSRP : Available at Essen
  • Made in : China

Already localized

Tigris & Euphrates

Designer : Reiner Knizia
Artist : Ian O'Toole

Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four different leaders: farming, trading, religion, and government. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. Conflict arises when civilizations connect on the board, i.e., external conflicts, with only one leader of each type surviving such a conflict. Leaders can also be replaced within a civilization through internal conflicts.

Key Elements

  • Abstract Strategy

Tags

  • Area Majority / Influence

Publisher

Awards

Downloads

Publisher

Content

Coming Soon

Technical informations

  • Dimensions : TBD
  • Weight : TBD
  • Case count : TBD
  • MSRP : Available at Essen
  • Made in : China

Already localized

Downloads